Brian Arnold is a professional sound designer, music composer, and technical audio designer with extensive experience in gaming, film, and animation.
Brian began making music at an early age by learning piano from his mother. He continued pursuing his interest in music and sound ever since. He graduated from the University of Georgia in 2008 and has spent the past 15 years making audio for games, film, and animation.
As the in-house Senior Sound Designer at AGS for the past 9 years, he is responsible for creating sound design and music for games, implementing via audio middleware, and integrating it into the game.
He also spends his free time working with small indie teams creating audio for games, film, and animation.
Brian genuinely loves creating, implementing, and integrating audio be it for video games, film, or animation and he would love the chance to work with you.
He currently resides in Atlanta with his wife of 13 years and their very large cat.
Contact Brian for more info.